Displaying items by tag: StarTracker

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Mo-Sys Engineering, world leader in precision camera tracking solutions for virtual studios and augmented reality, provided support for Bluman Associates and milkit Studio for a ground-breaking series of idents, part of the ITV Creates programme, to mark Mental Health Awareness Week in May 2021.

Mo-Sys StarTracker was chosen to bring the vision of artist Mamimu (June Mineyama-Smithson) and neuroscientist Dr Tara Swart to life, as a series of channel idents which “combine art and science to create ultimate optimism, inducing happy hormones in your brain,” according to the artist.

The creative idea they chose was to make a physical model of the familiar ITV logo in a mirrored material and sit it in an augmented reality studio where bold, colourful abstract graphics would interact with it. Studio Owner Pod Bluman recognised that central to the success of the creative vision would be absolutely perfect registration between the real and the virtual objects, while giving the camera complete freedom to move.

The shoot was at milkit Studio in north London, a dedicated mixed reality facility with an LED shooting volume – two walls and a floor in high density, 4k resolution.

“The idea of abstract imagery reflecting in the real, very shiny logo would only work if they stayed in perfect registration,” said Ben Tilbrook of Mo-Sys, who provided support on the project. “The camera was mounted on a jib so was moving freely around the logo. The Mo-Sys StarTracker is designed for just this sort of requirement – it gives the director and cinematographer complete freedom while ensuring the graphics computer is updated with positional information in real time.”

Mo-Sys StarTracker is widely regarded as the leader in camera tracking technologies, using a random pattern of reflective dots – “stars” – on the studio ceiling. Once mapped, which takes just a few moments, any StarTracker-equipped camera can be precisely located in three-dimensional space, and for pan, tilt and roll. With the addition of digital lens data, real elements can be placed into the virtual environment. It allows augmented reality sequences like this to be shot live, obviating the need to composite the layers in post-production.

“This was the first time we had used camera tracking on a project like this,” said Pod Bluman of Bluman Associates. “It performed admirably, giving the precision we needed in the shoot, reliably and without fuss or problems.”

Commenting on the finished sequences, Dr Tara Swart said “Mamimu and I had conversations about how the brain works, and about neurotransmitters that are related to happiness and optimism. I was just blown away by what she created – it literally made me happy to see it.”

Published in Client News

Mo-Sys Engineering (www.mo-sys.com), world leader in precision camera tracking solutions for virtual production, has now integrated its virtual production software - Mo-Sys VP Pro - with the Sony Venice camera. Capturing the dynamic camera settings data direct from the Sony Venice, users can simplify and speed-up virtual production workflows.

The Sony Venice full-frame digital cinematography camera is rapidly gaining popularity, not least for the large number of software-controlled resolution and aspect ratio settings available. Mo-Sys VP Pro links directly to the camera software, monitoring every take and shot to highlight any mis-matched settings, whilst capturing the Venice camera data to assist in down-stream post-production compositing.

The integration means that Mo-Sys VP Pro goes into record mode whenever the Sony Venice camera starts recording. Mo-Sys VP Pro captures the file naming format the camera uses to name the media files, and uses the same name for the metadata file containing the camera settings data, ensuring that matching the two together in post-production is simple.

Mo-Sys VP Pro is now the most versatile and up-to-date virtual production solution for film, TV, game cinematics and live broadcast. Mo-Sys VP Pro is integrated with Unreal Engine and supports either live or recorded virtual production workflows, using either green/blue screen studios or LED volumes. It provides compositors with additional lens data – like F-stop, T-stop and shutter angle – making VFX compositing much easier.

“Virtual production is a powerful creative tool, for film as well as for television,” said Michael Geissler, CEO of Mo-Sys. “It is a complex business, though, and smart systems that speed synchronization and set-up in post-production give a huge boost to productivity. Once more, Mo-Sys is leading the industry with intelligent, practical, integrations, whilst also supplying camera tracking solutions with the highest levels of precision and data resilience available on the market today.

Mo-Sys recently announced the Cinematic XR Focus feature for Mo-Sys VP Pro, allowing camera operators to pull focus between real and virtual elements within an LED volume. This type of focus pull was previously impossible to achieve but using a Preston lens controller, Mo-Sys StarTracker and Mo-Sys VP Pro, it is now easily achievable.

The Sony Venice integration is available immediately, and all Mo-Sys VP Pro subscription customers have already received this new capability. To book a free trial of Mo-Sys VP Pro, contact .

Published in Client News

Mo-Sys Engineering (www.mo-sys.com), world leader in precision camera tracking solutions for virtual studios and augmented reality, is installing a StarTracker system in the Los Angeles studio of StandardVision. This extensive facility builds on StandardVision’s unrivalled experience in design and implementation of large-scale displays, with an LED studio for virtual production.

StandardVision has an enviable reputation for both the creative and technical aspects of architectural lighting and digital media. Projects have been completed in California and around the world, from the new airport in Doha, Qatar to Hong Kong. The unique StandardVision value is both to integrate and install class-leading technology, and to create compelling visual content for the displays.

As part of their creative services, StandardVision Studios, in the heart of Los Angeles, operates a 10,000 square foot studio with a green screen and an LED volume for creating display content. These screens are now enhanced with the Mo-Sys StarTracker system enabling all types of virtual production.

“Alongside work for our own clients, we found we were being approached by movie and television people who wanted to try out ideas,” said Alberto Garcia, CTO of StandardVision. “Our plans for the studio matched well with theirs, particularly around the Unreal Engine for virtual environments.

“We needed to precisely place real cameras into virtual worlds,” he explained. “We looked around but it was clear that Mo-Sys had a strong reputation in the industry due to StarTracker’s precision and operational resilience. The producers we have coming in recognized Mo-Sys as the way to go, so it was a simple decision to choose StarTracker.”

StarTracker is widely regarded as the leader in camera tracking technologies, using a random pattern of reflective dots – “stars” – on the studio ceiling. Once mapped, which takes just a few moments, any StarTracker camera can be precisely located in three-dimensional space, and for 6-axes of movement. In addition, precision lens data enables the CGI elements to be distorted to match the camera lens for even greater realism.

“StandardVision is a remarkable company, developing creative solutions on a massive scale,” said Michael Geissler, CEO of Mo-Sys. “We are very excited to be working with them on their studio, and we look forward to further challenges in the future.”

Mo-Sys installed StarTracker in the StandardVision studio in mid-April 2021.

Published in Client News

Large number of Mo-Sys camera tracking systems available for creative producers across all the Salford studios.

Mo-Sys Engineering (www.mo-sys.com), world leader in precision camera tracking solutions for virtual studios and augmented reality, is extending the capabilities for virtual and augmented reality at Dock10’s studio complex in Salford. Dock10 already had five channels of camera tracking, and it is now adding a further nine, ensuring the technology is available for multiple clients simultaneously.

In any creative production marrying live action with computer-generated scenic elements, the CGI needs to know exactly what the camera is seeing to ensure the combined image remains precisely locked. StarTracker is widely regarded as the leader in camera tracking technologies, using a random pattern of reflective dots – “stars” – on the studio ceiling. Once mapped, which takes just a few moments, any StarTracker camera can be precisely located in three-dimensional space, and for 6-axes of movement. In addition, precision lens data enables the CGI elements to be distorted to match the camera lens for even greater realism.

Dock10 initially invested in StarTracker for the premium sports show Match of the Day for BBC Television, along with the educational service BiteSize Daily. By adding nine more StarTrackers, Dock10 can provide camera tracking and virtual production across multiple studios and productions simultaneously.

“Directors want to be able to work in different sized studios, to accommodate a range of performers, physical sets and mixed reality,” said Andy Waters, head of studios at Dock10. “To meet this growing demand from our clients, we took our experience with key enabling technologies like StarTracker, and super-sized it across all our studios.”

Michael Geissler, CEO of Mo-Sys, added “Dock10 offers a unique capability in the UK – producers have the freedom to choose the size of studio right for their job, and put in it the technology they need. Virtual and augmented reality is an important part of so many productions today, from commercials to game shows, talent contests to sports analysis. By its very simplicity, StarTracker makes set-up for virtual production fast and easy.”

Published in Client News
Mo-Sys Engineering (www.mo-sys.com), leaders in virtual production and image robotics, and HYPER Studios (www.hyperstudios.co.uk), leaders in cloud broadcast graphics, have created the first virtual production system with data-driven sports graphics.
 
StarTracker Sports Studio combines a complete virtual production system, based on Epic Games’ Unreal Engine, and capable of generating moving camera virtual studios, augmented reality (AR), and extended reality (xR), with a state-of-the-art HTML5 sports graphics system.
 
An ever-increasing number of sports broadcasters use virtual studios and AR with data-driven graphics, where each graphic type is generated by two separate graphics systems. However, rather than simply keying standard overlay graphics on top of a virtual set, sports broadcasters are now asking to integrate data-driven graphics inside the virtual studio, for example, making them appear inside a virtual monitor or synchronising them to an AR animation where the graphics need to match the style and branding of the AR virtual graphics.
 
StarTracker Sports Studio enables in-context design of photo-realistic virtual graphics with data-driven sports graphics, simplifying the creation and operation of this new approach to virtual sports graphic presentation.
 
“We have engaged with many sports broadcasters in order to capture the full spectrum of graphics functionality and workflows that they need now and going forwards, in order to cover major events,” said Michael Geissler, CEO of Mo-Sys. “Working with HYPER Studios, we have designed a system that allows a sports broadcaster to create integrated and in-context virtual graphics content, and as a result produce more engaging and differentiated content for their viewers.”
 
Mo-Sys will launch StarTracker Sports Studio at the SVG Europe Sports Graphics Summit on 5 March (https://www.svgeurope.org/graphics-spotlight/). It is available to order 2 April 2021.
 
Published in Client News

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